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changing player glyph colour in ready()

PostPosted: Tuesday, 7th June 2016, 03:13
by rchandra
Is it possible to change the player glyph (console) in the ready() function? I want to change the colour based on current HP. Most ideal would be changing it to the current HP colour, as that is already configurable via things like "hp_colour = 70:yellow, 40:red".