Post Tuesday, 7th June 2016, 03:13

changing player glyph colour in ready()

Is it possible to change the player glyph (console) in the ready() function? I want to change the colour based on current HP. Most ideal would be changing it to the current HP colour, as that is already configurable via things like "hp_colour = 70:yellow, 40:red".
Won all race/bg, unwon (online): Nem* Hep Uka
Favourites: 15-rune Trog, OgNe/OgIE/OgSu (usually Ash), Ds, Ru, SpEn, Ce of Chei, Qaz