the monster, spell, command, inventory etc. list lost one ;)


Problems running or configuring the software, commands & options, compiling, different platforms, using the interface, documentation, etc.

Temple Termagant

Posts: 6

Joined: Thursday, 3rd October 2013, 16:30

Post Monday, 25th April 2016, 06:22

the monster, spell, command, inventory etc. list lost one ;)

Friend of mine was playing and lost the spell list back into the stack at the bottom right corner (gui) nothing he does will bring it back up out of that list. It does not appear to be related to the window sizing. It does not display again when DCSS is wiped from the system and re-installed. He does not use a modified init file.

The real question is: does that area have any user control on how it displays (other than making the window larger or smaller in the vertical)? Is there some other control on that section?
User avatar

Ziggurat Zagger

Posts: 4478

Joined: Wednesday, 23rd October 2013, 07:56

Post Monday, 25th April 2016, 11:31

Re: the monster, spell, command, inventory etc. list lost on

I have no idea why it disappeared but the init file option tile_layout_priority controls what is shown and in what order:

tile_layout_priority = minimap, inventory, gold_turn, command, spell, monster
(Ordered list option)
This option allows you to control the order in which elements are
placed on the right of the screen, below the stat area. On small
resolution, there won't be enough room for everything, so only the
first items will be placed. You can also remove items you don't want
to be permanently displayed. The inventory tab will always be placed at
the bottom but is initialised at a minimum size (4 lines). If you put a
tab before it on the option line, the tab will still be placed above it,
but it will have priority over it so the inventory might not be able to
expand to its maximum size (6 lines). The minimap is always placed
between the stat area and the tabs. The memorisation and skill tabs can
be added to the list too, but are not by default.
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

For this message the author Sprucery has received thanks:
GreyMage

Temple Termagant

Posts: 6

Joined: Thursday, 3rd October 2013, 16:30

Post Wednesday, 27th April 2016, 20:32

Re: the monster, spell, command, inventory etc. list lost on

I will look into that. It may be that messing with this option will cause a reaction, thanks.

Does anyone know of any other possibilities?

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