Problems running or configuring the software, commands & options, compiling, different platforms, using the interface, documentation, etc.
Swamp Slogger
Posts: 155
Joined: Tuesday, 22nd February 2011, 18:24
Friday, 27th November 2015, 03:19 by Dustbin
I'm probably just an idiot, but I just got back into the game after a long break, and I've tried a bunch of different delays on travel and explore in webtiles rc to make it show the movment as it goes (a la offline), but i can't seem to get it to. If anyone could hold my hand or just post the values I need to put in that'd be great, instantly teleporting 500 tiles when I press O does my head in.
Lair Larrikin
Posts: 20
Joined: Friday, 28th March 2014, 10:10
Friday, 27th November 2015, 10:41 by vible
That feature is unfortunatly disabled in WebTiles to limit the amount of data that has to be sent to the user, i think....
Dungeon Master
Posts: 502
Joined: Wednesday, 7th March 2012, 13:25
Location: Lexington, KY, US
Friday, 27th November 2015, 15:09 by neil
should do it. Make sure you remove any travel_delay = -1 later in your config file (I see that a page or two down in your CUE rcfile, after "## Travel-related options ##").
You might also want
- Code:
show_travel_trail = false
to turn off the footprints that show the path you travelled. Likewise remove or replace the line that sets it to true.
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