I'm not sure if this should go here or in coding, but erring on the side of caution drove me here.
My aim is to use !lg and !lm to derive player ghost statistics for my character. (See my comments in
this thread.) This is what I've come up with so far.
Finding the number of games I played is trivial:
- Code:
<Sequell> 431 games for Aule (*): 431x Aule
Finding the number of times one of my characters was killed by a player ghost is also trivial:
- Code:
!lg Aule * s=ckiller
- Code:
<Sequell> 431 games for Aule (*): 34x a jackal, 29x a hobgoblin, 25x a kobold, 23x quitting, 20x a gnoll, 19x an orc priest, 17x an adder, 15x a player ghost, 10x a hydra, 10x Sigmund, 9x an ogre, 8x a giant gecko, 8x a giant mite, 7x an orc, 7x a goblin, 7x an orc warrior, 6x an ooze, 6x winning, 6x a bat, 5x an orc wizard, 5x cloud, 5x an unseen horror, 4x a worm, 4x a gargoyle, 4x a centaur warrior, 4x
<Sequell> a giant cockroach, 3x a quokka, 3x pois, 3x you, 3x a killer bee, 3x a worker ant, 3x Ijyb, 2x a raven, 2x giant spore, 2x an orc knight, 2x Joseph, 2x Snorg, 2x a sun demon, 2x an orc warlord, 2x a hill giant, 2x wild magic, 2x an orc high priest, 2x an ettin, 2x Crazy Yiuf, 2x a komodo dragon, 2x a fire giant, 2x an electric eel, 2x Terence, 2x an acid blob, 2x an ice beast, 2x a mummy, 2x
<Sequell> Pikel, a wolf spider, a sheep, Edmund, Nikola, a draconian, an oklob plant, a battlesphere, a boulder beetle, a storm dragon, a giant slug, a tengu reaver, a thorn hunter, an iguana, Prince Ribbit, a phantom, a crocodile zombie, Menkaure, a spiny frog, a sky beast, a guardian serpent, a sixfirhy, a phantasmal warrior, a spatial maelstrom, a merfolk javelineer, a smoke demon, a naga sharpshooter,
<Sequell> a wretched star, leaving, a wyvern, a wolf spider simulacrum, a centaur, a minotaur, a wight, a giant frog, a frost giant, a white imp, a spriggan berserker, an iguana skeleton, a redback, a very ugly thing, a shark, a shadow dragon, a death yak, a daeva, a salamander, a ghost moth, Nergalle, a gnoll sergeant, Mara (illusionary), a profane servitor, rotting, a demonic crawler, a shadow, a polar
<Sequell> bear, a manticore skeleton, Polyphemus, an orb of fire, Natasha, Maurice, Duvessa, Grinder, a bone dragon, something, a wolf, a freezing wraith, a vampire mosquito, a deep elf knight, a sickly siren, an enormous slime creature, a merfolk, a troll, a greater mummy, Saint Roka, a deep elf master archer, Nessos, a deep elf sorcerer
Less trivial is this one that tells me how many player ghosts my characters have killed (one person told me it couldn't be done):
- Code:
!lm Aule * type=ghost s=name
- Code:
<Sequell> 210 milestones for Aule (* type=ghost): 210x Aule
And this one fleshes out that number with a list of the player ghosts killed sorted by frequency:
- Code:
!lm Aule * type=ghost s=noun
- Code:
<Sequell> 210 milestones for Aule (* type=ghost): 3x 4d3d3d3, 3x pigah, 3x OzzY, 3x Avigdore, 3x russell, 3x stinju, 3x cmyk, 2x Stoog, 2x estick, 2x Sagaras, 2x Uniporpoise, 2x rumblealex, 2x Drestyn, 2x olowven, 2x LuckyNed, 2x Pyridrym, 2x Aule, 2x sCylight, 2x ender2012, 2x Saty, 2x suboptimal, 2x Flure, 2x cobaltphoenix, 2x gcw2014, 2x davidgn, Toby, subject, Sma, Jocendy, rEXpert, cartmanguy, silvan,
<Sequell> rickymista, TwoSpot, Ylca, Corinon, Feirund, lpapcke, cheetah7071, tali713, lemony, MaybeFactor, linjason, photon45, Dynast, Slacksy, Horhen, kurtweinstein, braveplatypus, JirkfaceJones, Blomdor, Boberling, filter, styxcanada, Chaglby, ch1llma, Shieldclock, B1inky, Grimgul, dbenoot, HideItInNarnia, p3fr, AKnight, FlamingLnfernal, mrpyro, Audax, droogie, JSHASKE, Manteiga, oatmealpacket, Wasian,
<Sequell> OctoMan, sabu, Neuromancer, Dalwyn, ksagri, tovical, ftvguy, Odds, btweinstein, renegade44, Angmar, kinazarov, Masupups, WanderingOmen, hurafacha, SentientBowtie, AAWatchnChat, Satonakaja, bigcatlittledog, Makr, Misha, XLukarX, newestuser, anastasiavixley, LuckViper, EugeneJudo, Darmok, DangerMomentum, Rontapazu, MIASMA, Wilberforcelj, Nagaseeker, susan, bombasticus, Otterlegs, flammie80, fits,
<Sequell> Leero, mustard, twillightdoom, Nosferax, Ghostwheel, DualCategory, jkartchner, geekworthy, Tegga21, Eliezar, syban, Darby, Naurwhale, Nikinyo, Alister, pfcuttle, soloincognito, Vell, jtj27, Taharka, KRYSIA61, royokou, colluphid, Kwzr, agriks, theElss, Kirito1, gilsham, Condegh, playitleo, Morek, panduro, ajbRad, Feedmeacat, Ozryem, lethediver, ragingrage, spilcher, AnswerOne, AmyChan, gerog,
<Sequell> NuclearButt, vicidius, zordon12345, Algernon, Manslay, zimbabwa, neonemesis, Freohr, Finwe, DarkMoon, ashaera, MB13, Ajonos, lallenlowe, edwinsage, ezmonkey, archon, destrovel, tocasia77, Kitty, Sbamiri, crux, Trullo, advil, aquaqua, EriktheRed, TheAlgebraist, cerealjynx, LarryBoy
Now, what I'd like to do is combine these into single expressions that produce the statistics I can derive from examining those results. For example, my ratio of games played (431) to ghosts killed (210) is roughly 2 to 1. Not bad, considering the number one ghost killer is ew with 4569 ghost kills over 40591 games, for a ratio closer to 9 to 1.
I'd also like to get the ratio of being a killer of to being killed by player ghosts, first by limiting the ckiller query to only those kills by player ghosts (which I don't know how to do), and then combining that into one expression with the number of character kills by ghost to arrive at my ratio of killing ghosts (210) to being killed by ghosts (15), or about 14 to 1.
I don't care how the result must be formatted. I'm pretty sure that it can't be returned as "2 to 1," but reversing the divisor/dividend and publishing the result as a decimal is just as well.
Any help here?