Prompt at level up
Posted: Tuesday, 5th April 2011, 06:04
I mainly write this small suggestion because I chose strength on level up - the attribute I need the least.
I waited pressing 's' for some time, and accidentally I pressed it once more.
Would it be hard to give a "more" prompt (that can only be skipped with space or something) on level up, especially when there's an attribute question?
Also, maybe I'm not a very careful player, but I missed labyrinths because I failed to notice the first messages when I climb down. I would like to see a "more" prompt at the first labirint message also - but maybe just an option, because I think other players are much more careful and may be annoyed.
I know that it's always advised to play more carefully, but when you are in a relatively safe area (like I was in Lair 2 with a higher level character this time, I went to Lair a little late) I usually skip some messages and only watch the monster list.
I waited pressing 's' for some time, and accidentally I pressed it once more.
Would it be hard to give a "more" prompt (that can only be skipped with space or something) on level up, especially when there's an attribute question?
Also, maybe I'm not a very careful player, but I missed labyrinths because I failed to notice the first messages when I climb down. I would like to see a "more" prompt at the first labirint message also - but maybe just an option, because I think other players are much more careful and may be annoyed.
I know that it's always advised to play more carefully, but when you are in a relatively safe area (like I was in Lair 2 with a higher level character this time, I went to Lair a little late) I usually skip some messages and only watch the monster list.