Octopode beastly apendage bug?


Problems running or configuring the software, commands & options, compiling, different platforms, using the interface, documentation, etc.

Temple Termagant

Posts: 13

Joined: Sunday, 24th June 2012, 11:59

Post Monday, 14th February 2022, 15:47

Octopode beastly apendage bug?

Hi,

I played octopode transmuter and had wierd interaction recently between beastly appendage and mask of the dragon. When i cast appendage, mask melded (and became inactive). Now i understand that spell says auxiliary armor on that bodypart melds but i had nothing in tentacles and mask was i presume on head slot. I did not grow horns, i grew tentacle spike so why did the mask meld? Is there something i dont know or it really is a bug?

Thank you!

For this message the author chromat has received thanks:
petercordia

Shoals Surfer

Posts: 305

Joined: Friday, 13th December 2019, 01:33

Post Monday, 14th February 2022, 16:16

Re: Octopode beastly apendage bug?

Don't know, but this question might be better suited to "Dungeon Crawling Advice" as it's basically about what a game mechanic actually does.

Temple Termagant

Posts: 13

Joined: Sunday, 24th June 2012, 11:59

Post Monday, 14th February 2022, 17:09

Re: Octopode beastly apendage bug?

Ok,
thank you for an answer!

Zot Zealot

Posts: 1004

Joined: Thursday, 16th August 2018, 21:19

Post Wednesday, 16th February 2022, 11:56

Re: Octopode beastly apendage bug?

I'd still class this as a bug, even if it's a known issue.

Though I wouldn't necessarily give fixing it much priority.

Return to Technical Support

Who is online

Users browsing this forum: No registered users and 20 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.