Shoals Surfer
Posts: 280
Joined: Monday, 17th December 2012, 16:04
Fedhas Improved
I rarely see anyone playing Fedhas.
My proposal:
Sunlight: grows plants into trees, sunlight seems a bit weak and plants lose their abbility to stop opposing forces rather quickly, this might give the abbility more reach for the lategame.
Also seems flavorfull.
Evolution: if you have 161+ piety allows trees to be transformed into allied treants i would set the cost somewhere arround 2 fruit and 10 piety.
This will make fedhas abbilities more usefull in the lategame, maybe a chance should be added depending on invocations so as not to be able to easily make an army of them.
To counter piety loss in the lategame: It would be fun if you could let giant spores takeover dungeon floors, where you get a piety bonus every 100 turns or so for each dungeon floor being assimilated. Alternatively the bonus per x turns could depend on the total area which is currently covered in mold.
One other interesing idea would be to have Fedhas gift you fruits, much like trog gifts weapons, the same timeout would be fine imho, so you can actually use his abbilities if you are unfortunate enough not to find much fruit.
Just my 2 cents here, Fedhas seems a bit weak and undepowered compared to the other gods, this proposal is not only flavorfull but also handles the bigger issues of Fedhas.