Temple Termagant
Posts: 6
Joined: Wednesday, 4th September 2013, 23:58
Idea for a new rod
Spell 1: sense/detect water
cost 1
reveals all water on the current floor.(mostly for flavor, merfolk, octopodes, or flying characters might be able to take advantage of this. or people in ice form.)
Spell 2: sense/detect monsters
cost 3?
Spell 3: sense/detect items
cost 5?
Essentially a rod that uses the dowsing card effects, with magic mapping replaced by detect water, because the ability to magic map repetitively for free seems too overpowered. this rod is useful for pretty much any build(particularly stealthy characters) and seems quite fun to me, without being too overpowered. just an idea i got from watching some nemelex characters. any opinions?