Curio shop vault
Posted: Friday, 30th August 2013, 19:35
I had an idea for a vault which contains a shop that sells curios -- items that can't normally generate. Before I make the vault, I thought I'd throw the basic concept out for discussion to see if its the sort of thing that should exist within crawl.
Below are some ideas I have for the sorts of items that might be included in the shop. The idea was to create items that are 1) potentially useful, 2) are non-artifact but could not spawn by random generation, and 3) create interesting tensions. Next to them I have potential costs -- note that all are very high. In each case the ego specified is one that normally doesn't spawn on items of that sort, except the oddly asymmetrical ring of slaying.
-2 boots of resistance (4000)
+5 plate armour of guardian spirit (4500)
+3 shield of running (2500)
+12/+0 ring of slaying (1500)
-1 cloak of regeneration (2000)
+5 ringmail of evasion (2500)
+10 crystal plate armour of stasis (6000)
+0 robe of wizardry (1500)
+4 chain armour of archery (2500)
Below are some ideas I have for the sorts of items that might be included in the shop. The idea was to create items that are 1) potentially useful, 2) are non-artifact but could not spawn by random generation, and 3) create interesting tensions. Next to them I have potential costs -- note that all are very high. In each case the ego specified is one that normally doesn't spawn on items of that sort, except the oddly asymmetrical ring of slaying.
-2 boots of resistance (4000)
+5 plate armour of guardian spirit (4500)
+3 shield of running (2500)
+12/+0 ring of slaying (1500)
-1 cloak of regeneration (2000)
+5 ringmail of evasion (2500)
+10 crystal plate armour of stasis (6000)
+0 robe of wizardry (1500)
+4 chain armour of archery (2500)