Vestibule Violator
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Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Vestibule Violator
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Dis Charger
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Vaults Vanquisher
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Shoals Surfer
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rebthor wrote:If it's too strong as cj/pois, then make it pure pois.
Ziggurat Zagger
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1010011010 wrote:poison loses offensive capability as the game progresses because a lot of monsters become poison resistant, especially in extended. Poison arrow is pretty much as good as it get (very good spell IMO). I know I wouldn't invest experience in a high level poison spell if didn't work on poison resistant monsters.
Ziggurat Zagger
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Tartarus Sorceror
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Crypt Cleanser
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Tartarus Sorceror
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Location: Surabaya, Indonesia
pubby wrote:Voodoo / lvl 7 / poison/necromancy:
Smite target an enemy with whatever needle you're wielding. Deals some damage, inflicts the needle status, and breaks the needle.
Vestibule Violator
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Abyss Ambulator
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pratamawirya wrote:Has anyone ever thought about a poison spell that BUFFS UP the caster? I mean, something like this:
Toxic Injection
lvl 7 Poison/Charm:
Temporarily increases the caster's Str and Dex dramatically, but also temporarily puts him in an incurable Poison state (can be yellow or light red or even bright red). Doesn't work if the caster is an undead.
Tomb Titivator
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KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
Tartarus Sorceror
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pubby wrote:Voodoo / lvl 7 / poison/necromancy:
Smite target an enemy with whatever needle you're wielding. Deals some damage, inflicts the needle status, and breaks the needle.
Vaults Vanquisher
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Crypt Cleanser
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Arrhythmia wrote:You mean like portal projectile?
Could we add acid based spells as high level poison spells. It would be work on rpois monsters and would be unhelpful against armoured monsters since loot would be corroded.
Vaults Vanquisher
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pubby wrote:Only if you can think up something that is unique and cool. The other threads cover the problems with acid.
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pratamawirya wrote:Has anyone ever thought about a poison spell that BUFFS UP the caster? I mean, something like this:
Toxic Injection
lvl 7 Poison/Charm:
Temporarily increases the caster's Str and Dex dramatically, but also temporarily puts him in an incurable Poison state (can be yellow or light red or even bright red). Doesn't work if the caster is an undead.
Vestibule Violator
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Lasty wrote:For those who want a curare spell that isn't limited by curare needles, try Corpse Rot.
Vestibule Violator
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Vestibule Violator
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Vestibule Violator
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Shoals Surfer
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MoogleDan wrote:I figured rRot would be implied by the non-living holiness. The aim was to yoink all the unusual defense boosts gargoyles get . . .
Mines Malingerer
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Vestibule Violator
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ackack wrote:MoogleDan wrote:I figured rRot would be implied by the non-living holiness. The aim was to yoink all the unusual defense boosts gargoyles get . . .
We already have Statue Form.
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