Swamp Slogger
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Do the Trunk Races really fit within Crawl?
If all the races had something highly unique about them like Dijinni or Lava Orcs I wouldn't be saying anything.
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Swamp Slogger
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Xion350 wrote:They introduce so many new unique mechanics that you have to either read up on to fully understand how to use them or die several times in a row trying to figure out how it works.
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mumra wrote:High Elves' long blades apt does at least give them something of a niche, but I'd be in favour of reflavouring them as something more unique. However with the amount of species and background changes going on in trunk at the moment the priority is certainly getting all the existing stuff balanced and polished. I don't think anyone would claim that the new races are release-worthy at present, but then 0.12 only just went out the door and we're in a slightly experimental phase...
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Jabberwocky wrote:You came back on the forums. Everything in the corner has been worse since 11/4/12. It got better when you left, but now it's bad again.
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WalkerBoh wrote:As for things not "fitting within crawl", I don't think that's really a huge concern. We have playable sentient housecats, after all.
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Bloax wrote:Transmuteres have a very rough start
I don't think anyone would claim that the new races are release-worthy at present
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rosstin wrote:We need an Elephant race.
Shoals Surfer
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dpeg wrote:Everyone is entitled to their opinion, but I find it funny how some people state that species like DD or Op "don't fit within Crawl" as a matter of fact.
savageorange wrote:I agree that Dj is practically impossible to balance.
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Galefury wrote:Lava does the same thing to items that it does to terminators.
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