Mines Malingerer
Posts: 54
Joined: Wednesday, 10th April 2013, 22:31
Weapon Skills
When you raise a weapon level, at certain marks your character gains a special passive ability that is either triggered randomly, or under certain conditions depending on the skill.
Example: (Not saying the following should be used, but examples of type.)
Long Blades:
Lvl 10: Gain Double Strike passive ability, 10% chance to activate, deals 2 attacks 75% dmg. (then have it gain incrementally for the, say, next 5 levels, til its maxed out at 25% chance to activate at 90% damage
Lvl 18: Gain Honor Guard passive ability. 15% chance to retaliate when receiving melee dmg. (I'm horrible at wording I know.)
Lvl 27: Gain Shinar active ability. At cost of 30 hp and 30 mp deal massive damage to one target.
Anyways, thats my idea. Don't know if it fits with the crawl philosophy or not, but it would be a way to encourage people to max out their skills.