Page 1 of 1

Reasoning behind removing Nausea?

PostPosted: Friday, 31st May 2013, 23:45
by Xion350
Other than the reduced satiation there's no difference between contaminated chunks and clean chunks now.

Re: Reasoning behind removing Nausea?

PostPosted: Saturday, 1st June 2013, 02:20
by Davion Fuxa
It wasn't really an interesting feature, and at most it was a general annoyance.

Re: Reasoning behind removing Nausea?

PostPosted: Saturday, 1st June 2013, 04:10
by Rast
Huh. I play almost nothing but centaurs and I find it interesting.

Otherwise I'd probably never use permafood.

Re: Reasoning behind removing Nausea?

PostPosted: Saturday, 1st June 2013, 09:50
by Galefury

Re: Reasoning behind removing Nausea?

PostPosted: Saturday, 1st June 2013, 11:22
by MIC132
Difference between clean and contaminated chunks is that contaminated give less nutrition now.

Re: Reasoning behind removing Nausea?

PostPosted: Saturday, 1st June 2013, 12:49
by Davion Fuxa
Rast wrote:Huh. I play almost nothing but centaurs and I find it interesting.

Otherwise I'd probably never use permafood.


That was probably the only species where it had any sort of impact since high metabolism would coupled with Nausea was sometimes capable of making you reach Starving. But if it is really desired to keep it for Centaur, it would be better to make a sort of Bad Mutation out of it - like eating Contaminated chunks while being a Herbivore sometimes makes you Nausea. For everyone else, all it does is make you clean chunks rot while you wait for it to go away.

Re: Reasoning behind removing Nausea?

PostPosted: Saturday, 1st June 2013, 12:50
by Rast
MIC132 wrote:Difference between clean and contaminated chunks is that contaminated give less nutrition now.


So it's almost the same as the difference between creature sizes causing them to give more or less chunks per butchering on average?

Re: Reasoning behind removing Nausea?

PostPosted: Saturday, 1st June 2013, 15:23
by MIC132
Rast wrote:So it's almost the same as the difference between creature sizes causing them to give more or less chunks per butchering on average?


I know it's not a big difference, I just meant that there is any difference. Though it doesn't bother me in any way that there is no big difference.. Nausea was annoying and nothing more.

Re: Reasoning behind removing Nausea?

PostPosted: Saturday, 1st June 2013, 15:32
by yogaFLAME
I'm of the opinion that food should be really, truly, deeply uninteresting.

Re: Reasoning behind removing Nausea?

PostPosted: Saturday, 1st June 2013, 17:03
by WalkerBoh
Nausea didn't make playing centaurs interesting, it made them annoying.