Sunday, 7th April 2013, 00:50 by dpeg
Rast: Thanks for startin this, it's a great idea. Hopefully, some defaults will be better in due course!
I'll trust you on the others, but I have to second galehar on the inventory weights. While everyone who comments here is experienced enough to ignore item weights without even thinking about it, a new player is presented with a list of (at that point) completely pointless numbers. I think that making the game easily accessible for new players is important, and overloading on numbers is not helpful.
galehar's suggestion of a smart default is, well, smart. Might make a nice implementable?
Regarding an in-game options editor: that's much, much easier said than done. We're happy to finally have the autopickup list within the game, which in my opinion is the most relevant part in this regard. Instead of coming up with a full-fledged editor [1], I'd like to use this thread to ask you something related instead: which are the options you'd really like to change in-game occasionally? Allowing players to toggle (or choose values for) these particularly "un-fixed" options seems a lot better to me than an actual editor.
[1] To quote developer Haran: "We're not developing emacs, but a game."