Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
Monster spell idea: Stasis
The effect would be identical to putting on the amulet -- canceling out Haste or Slow (contaminating you when that happens) and preventing translocations. It'd probably need to be irresistable; by the time players can cast Haste they don't get hexed much anyhow.
Maybe something for Vault Wardens -- this would give them a reason to spawn on V:5.
Thoughts?