Slime Squisher
Posts: 392
Joined: Wednesday, 7th December 2011, 20:06
Altar-defilement
The idea is simple: with a sufficiently large weapon (clubs, hammers, maces, two-hander axes, double-sword and up, bardiche?) you can choose to 'c'rush an altar. Doing so permanently destroys that altar, gets you a response from the god ranging from an angry message to one of their wrath/penance effects. It's primary purpose as I envision it is just for fun.
Rationale: When I play my characters I sometimes really like getting into character. One of the best things about holy Pan for me is brazenly defying the good gods, mocking their servants and laughing at their wrath. The ability to do this ingame would be a fun furthering of that process.
As written, this is pretty much a "strictly bad idea" to ever partake in. It doesn't get you any ingame resources, may potentially cause you some ingame injury (depending how well you prepared for the possible wrath before provoking it), and (potentially, eventually) denies you a resource in the form of a place to convert. As such it can't possibly hurt the game from a balance point of view. But thematically? This would be the next best thing to direct deicide for me (Jiyva barely counts).
Other ideas: If there's some interest in actually making this a potentially *useful* thing to do, here are some possible benefits you could include for altar slaying...
1.) Your god gives you piety. In this case it should DEFINITELY be restricted to when you're likely to have the attention of your god (ie: **** or more), to prevent cumenical temple being to big a boost early on. Also, the piety gain should be very small -- this is to discourage a long return trip to all the altars in the dungeon since the piety-decay from just walking in most cases would be higher. I'm thinking a 50-50 chance at +1; you're doing this for the theme, not the piety.
If it's a Good god, he could grant a chance at piety for destroying *evil* gods' altars. Not unaligned, mind you. I'd also imagine that Elyvilon wouldn't much care for you mocking Fedhas though. Nor would Zin hesitate to see you smack up Jiyva.
Other gods could go on a case by case basis. I could see Trog enjoying the general carnage of you destroying pretty much anybody - but especially Vehumet and Sif muna. Makhleb and Beogh even moreso -- especially Beogh, he's such a HillOrc racist. Sif Muna would probably disapprove except in the case of Trog?
2.) Demigods - for whom altars currently serve no purpose at all - could get a different message in their "religion" screen based on how many altars they smash.
3.) Cash. Like, say, 20gp; the idea being that you're plundering the charities and offerings given to the false god.
That being said, as cool as some of these seem to me thematically, I don't think it would be a good idea to put any sizable benefit which would encourage people to make a "grand tour" of the entire explored dungeon just to smash all the altars they can. I think the theme - and getting the god's to talk to you/wrath at you - is cool enough.
Thoughts?
-AHMAD
15-runer: OPWz, DECj, DEWz x2, VpWz
Other: DEWz, DrWz, DjWz, GnIE, KeCj, SpEn, SpWz, SpCj, MuWz, FeWzx2, MiBe x7.
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