Abyss Ambulator
Posts: 1217
Joined: Sunday, 14th April 2013, 04:01
Early spell variety
So, in the race that removes school opposition penalties discussion, it was brought up that it is very easy to memorize low level spells of "enemy" schools. Additionally, many of the low level spells are utility based, and thus consistently useful for basically any spellcaster.
Proposal:
1. Spellcasters start out with their level 1 spell memorized and are guaranteed to find their starting spellbook between levels 2-3 (to discourage startscumming).
2. Their starting book is randomized with low level spells of their school, aka we need to make more low level spells.
3. Make training one element act as anti-wizardry for the other element based on the different in levels, but remove the leveling speed penalty.