Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
"Obscured" loot?
dpeg wrote:The point, I believe, is that books are typical loot (prize in a vault) and we don't want to give away that before actually getting there. Compare to how you don't know the enchantment and ego of mundane armour and weapons.
This got me thinking: if the main reason previously-known floor trash books aren't pre-ID'd for you is so they can be super surprise vault loot, what if there were a way for vault designers to flag placed items as "obscured"? Obscured items wouldn't be identified even if they're previously known, until you step on their square. Maybe base type and artefactiness of items would be visible ("An extremely magical triple sword") or one could even obscure them more than ordinary floor items ("Some kind of long blade").
Maybe those potions are Experience; maybe they're degeneration... wanna tackle the vault to find out?