Enemies Switching Weapons
Posted: Friday, 7th December 2012, 15:05
I haven't really noticed to much of a problem honestly with enemies dropping a weapon to pick up another, but I've seen a couple 'questionable' instances where enemies would drop one weapon for another.
To give a couple examples:
A Naga approaches my GhFi wielding a Long Sword of Holy Wrath, but drops it for Great Mace of Crushing
Fanner is running around on a Dungeon Level and drops his Staff of Cold for an Orcish Hand Axe
This partly also applies to Allies picking up stuff too, I've seen Orcs drop Branded weapons for higher tier 'vanilla' weapons and the like as well.
It may be that the weapons they are picking up are usually stronger most of the time then their old weapon for most purposes, though I'd think that the enemies should possible rate things like Brands and Egos a 'little' higher then they currently do; or in the case of Fanner he might be more inclined to only drop his Staff of Cold if he finds a nice Artefact Weapon with rC+ on it.
To give a couple examples:
A Naga approaches my GhFi wielding a Long Sword of Holy Wrath, but drops it for Great Mace of Crushing
Fanner is running around on a Dungeon Level and drops his Staff of Cold for an Orcish Hand Axe
This partly also applies to Allies picking up stuff too, I've seen Orcs drop Branded weapons for higher tier 'vanilla' weapons and the like as well.
It may be that the weapons they are picking up are usually stronger most of the time then their old weapon for most purposes, though I'd think that the enemies should possible rate things like Brands and Egos a 'little' higher then they currently do; or in the case of Fanner he might be more inclined to only drop his Staff of Cold if he finds a nice Artefact Weapon with rC+ on it.