Tomb Titivator
Posts: 857
Joined: Monday, 31st January 2011, 23:19
Contaminated Chunks
I find that if you don't berserk often and don't cast really high hunger spells you can survive off just clean chunks and permanent food. Furthermore ring of sustenance is rather common, you can always acquire for food if you need it late game, and there are many outs to surviving if you find yourself without any food... so I think the food clock would be manageable even if contaminated chunks aren't edible.
I'm not really for or against a tight food clock... I just feel nausea punishes the player based on luck and I don't think that is fun. If a centaur gets a lucky hit on you it can be exciting and the luck factor is fun but with nausea it's not exciting at all and just makes you annoyed.
I know most people don't like my suggestions or ideas so thank you for listening and I hope you like this one.
Also this could be expanded a bit... at the moment carnivores are always engorged. Maybe simply allowing them to eat contaminated chunks would be enough if nausea was removed? But they couldn't eat till engorged anymore and Trolls could get a little less hungry all the time too for balance.