Interface suggestion for reading scrolls


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Vestibule Violator

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Joined: Thursday, 16th December 2010, 20:52

Post Thursday, 10th February 2011, 04:59

Interface suggestion for reading scrolls

This may be less of an issue in trunk now that it does smarter autoinscription (e.g. "Tried on robe" instead of "tried on item") but nevertheless, I think it would be nice if the message "as you read the scroll, it crumbles to dust" was changed to "as you read the scroll labeled eblib yloh, it crumbles to dust." Sometimes you want to make a little note that the scroll by that name had no effect in certain circumstances, but if you forget to note the name of the scroll that you just read, that information is lost, it's not anywhere in the message history.

For this message the author danr has received thanks: 3
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Dungeon Master

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Post Thursday, 10th February 2011, 10:25

Re: Interface suggestion for reading scrolls

danr wrote:This may be less of an issue in trunk now that it does smarter autoinscription (e.g. "Tried on robe" instead of "tried on item") but nevertheless, I think it would be nice if the message "as you read the scroll, it crumbles to dust" was changed to "as you read the scroll labeled eblib yloh, it crumbles to dust." Sometimes you want to make a little note that the scroll by that name had no effect in certain circumstances, but if you forget to note the name of the scroll that you just read, that information is lost, it's not anywhere in the message history.

Good point. Maybe put it on the wiki?
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Dungeon Master

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Post Thursday, 10th February 2011, 16:00

Re: Interface suggestion for reading scrolls

I've coded it. Will push as soon as sourceforge is fixed.
<+Grunt> You dereference an invalid pointer! Ouch! That really hurt! The game dies...

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