Swamp Slogger
Posts: 163
Joined: Wednesday, 29th December 2010, 22:32
Prescriptive backgrounds (was: Spider god)
galehar wrote:Galefury wrote:But you sound like you don't have issues with the gameplay, and what you don't like is the flavor of a god who "just" turns you into a superspider, because this is not divine enough.
I think Sjohara's arguments are about gameplay too. I am also a bit bothered by the idea of a god that overwrite 70% of what defines your species.
I know overly prescriptive backgrounds, species, or gods are generally frowned upon by the dev team, but honestly it doesn't usually bother me that much as long as the relevant playstyle is unique and interesting*, which it probably would be in this case.
It's just that if the bulk of the powers are going to be similar to racial benefits and your species is largely overwritten it seems like it would be more elegant to just go with a species to begin with, if possible. There's also the oddball option of making Spiders a starting species but forcing them to start as worshipers of the spider god regardless of background (I remember there was consideration given to making all Hill Orc backgrounds start as worshipers of Beogh, but that's obviously no longer on the table after the loss of Mountain Dwarves). I wouldn't be surprised if there's some established reason why that would never be accepted, but honestly Ixhuachatetl's playstyle is narrow enough that anyone who wants to take advantage of it is probably going to already have it in mind at character creation anyway, and then people will just be picking whatever handful of species min/max out to be the best spiders due to keeping certain benefits but negating certain drawbacks. Naga, Octopodes, and Felids in particular have their downsides almost 100% negated while keeping many or all of their benefits. I mean, Octopodes getting quadruple equipment slots compared to anyone else instead of struggling to break even? Felids getting a ton of extra lives while losing no additional equipment slots and actually upgrading to a stronger body? It's a balancing nightmare.
*Exception: I hate Deep Dwarves because they have literally one viable class/god combination. Yeah, I'm sure there's a list somewhere that shows every possible combination being ascended at least once, but really, Necromancer of Makhleb compensates for their crippling weakness so overwhelmingly better than anything else that you'd have to be a lunatic not to pick it. I've tried DDHe a few times, but my piety never holds out. Spiders are narrow in their capabilities, but they would benefit from a variety of caster backgrounds, which in my opinion makes then no worse than Trolls (who have basically one worthwhile skill build but can benefit from a variety of gods).