Separate immunities from resistances.


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Crypt Cleanser

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Post Monday, 13th August 2012, 16:37

Separate immunities from resistances.

Starting this thread because of viewtopic.php?f=5&t=5358 and viewtopic.php?f=8&t=3851&p=49869

minmay wrote:Players can't stack rPois, ever. Spider form cannot have rPois+.

Monster rPois has three levels like rF or rC, plus the vulnerability, plus whether the monster's holiness allows it to get the poison status. Undead actually only have rPois+, but undead holiness can't get the poison status. This means that venom bolt still damages them, for example. Statues have rPois++, golems have rPois+++, and neither can get the poison status because they're nonliving. A living or demonic monster with rPois+++ would also be unable to get the status, I think, but I don't remember any such monster existing.

(p.s. this is stupid some dev please make it not stupid)


Can we please separate the concept of immunity from resistances? Resistances should be able stack, but can never fully protect you. Immunities don't stack and give complete protection.

Anything that poison arrow doesn't poison would have iP (poison immunity). Venom bolt shouldn't affect them.
Full negative energy and torment protection would be given with iN (only undead get this).
Full fire and hellfire protection would be given with iF (players can't get this).
Full cold protection would be given with iC (ice beast form could get this?).
Full steam protection would be given with iSteam from SDA - rF+++ would only give rSteam.
Wearing two rings of poison resistance will give you rPois if you are in spider form since resistances always stack.
Full pseudopod protection given with iPod.
etc
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Ziggurat Zagger

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Post Monday, 13th August 2012, 16:39

Re: Separate immunities from resistances.

i see what you did there
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Barkeep

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Post Monday, 13th August 2012, 17:18

Re: Separate immunities from resistances.

cerebovssquire wrote:i see what you did there

... is there a joke I'm missing ...?
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Ziggurat Zagger

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Post Monday, 13th August 2012, 17:20

Re: Separate immunities from resistances.

let's call it an attempt

On a more related note:

(only undead get this)


This does include monster demons, right?
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Barkeep

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Post Monday, 13th August 2012, 17:26

Re: Separate immunities from resistances.

Except Antaeus.

Hellfire and fire are separate. (Which is actually kinda confusing, but that's a totally separate topic.)
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Ziggurat Zagger

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Post Monday, 13th August 2012, 17:30

Re: Separate immunities from resistances.

Antaeus is rN+++ and rTorm; he only isn't rPois (this isn't an exception, there are some other non-rPois demons iirc).
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Crypt Cleanser

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Post Monday, 13th August 2012, 17:33

Re: Separate immunities from resistances.

cerebovssquire wrote:
(only undead get this)


This does include monster demons, right?


Yeah, I meant only undead player characters would get this. Monsters that have rTorment currently would just get iN.

Hellfire and fire are separate. (Which is actually kinda confusing, but that's a totally separate topic.)

Are there any monsters that have rHellfire but not rF+++?
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Ziggurat Zagger

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Post Monday, 13th August 2012, 17:39

Re: Separate immunities from resistances.

Are there any monsters that have rHellfire but not rF+++?


No.
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Ziggurat Zagger

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Post Monday, 13th August 2012, 18:06

Re: Separate immunities from resistances.

Granted, they aren't all immune to Hellfire. I recently had Azrael suicide to his own Hellfire strike against an adjacent me.
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Dungeon Master

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Post Monday, 13th August 2012, 18:13

Re: Separate immunities from resistances.

If you examine monsters that are immune to things, it already tells you that they are immune. There are a few resistances that aren't mentioned in monster descriptions, though (hellfire, rN). Probably poison is the only one that needs to be clearer - stuff with no rPois can be poisoned, natural/plant monsters with rPois can be poisoned by Poison Arrow (the spell's description already states that "No living thing is completely immune to its effects", though). Undead are all immune to poison, so "venom bolt still damages them" is untrue.

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Post Monday, 13th August 2012, 18:31

Re: Separate immunities from resistances.

MarvinPA wrote:Undead are all immune to poison, so "venom bolt still damages them" is untrue.

I just killed a rat zombie and then a lich in wizmode with venom bolt, so this is wrong, unless undead have gotten more rPois since my build (which is early 0.11). They don't get poisoned by it though.

edit: From looking at Cheibriados they did get more rpois I think so this post is probably meaningless
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Barkeep

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Post Monday, 13th August 2012, 19:23

Re: Separate immunities from resistances.

XuaXua wrote:I recently had Azrael suicide to his own Hellfire strike against an adjacent me.

Azrael is an efreet, not a demon.
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Post Monday, 13th August 2012, 19:36

Re: Separate immunities from resistances.

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Barkeep

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Post Monday, 13th August 2012, 19:46

Re: Separate immunities from resistances.

Demonic != demon. At least, I think?
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Ziggurat Zagger

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Post Monday, 13th August 2012, 19:47

Re: Separate immunities from resistances.

Uh no? "demonic" is an adjective meaning "this is a demon"? And all other demon rules (for instance, polymorph rules and TSO piety) go for Azrael as well. He simply isn't rHellfire. rF+++ and rHellfire are different things, though the latter includes the former.

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Post Monday, 13th August 2012, 19:48

Re: Separate immunities from resistances.

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Barkeep

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Post Monday, 13th August 2012, 20:24

Re: Separate immunities from resistances.

Huh, thanks. So you could poly an efreet into a sixfirhy?
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