Shoals Surfer
Posts: 295
Joined: Sunday, 3rd June 2012, 20:05
An idea for message log improvement
But what I suggest is, basically, differentiating the messages in the log to player actions (eg. "you hit the orc"), other actions/events (eg. "the orc hits you", "you hear a shout", "the portal crumbles" etc.), prompts for input (eg. "shoot in which direction?"), and warnings (eg. "warning - low hitpoints!")
How this would work: currently, the messages are separated by underscores _ which divide them to messages that show between each command. Basically, a message log might look like this:
What I propose is, differentiating the messages with different symbols. For example, player actions could be prefixed with >, other actions/events with _, input prompts with @ and warnings with !.
So basically, with this new system, a message log might look like this:
- Code:
_An orc comes into view.
>You hit the orc.
_The orc hits you. The orc misses you.
!**** LOW HITPOINT WARNING ****
>You hit the orc.
You kill the orc!
_The orc hits you.
@Throwing (i - inventory): e - 3 darts (quivered)
Press: ? - help, Shift-Dir - straight line, f - you
>The dart misses the orc.
_The orc hits you.