Vestibule Violator
Posts: 1533
Joined: Thursday, 16th December 2010, 20:52
Brainstorm for a new starting background: The Escapist
The basic concept is using magic to avoid encountering monsters. This is totally different from every other background which all basically give you ways of engaging with monsters.
Spells I'm thinking about:
Swiftness
Silence
Flight
Control Teleport
See Invisible
Passwall
Dig
Summon Butterflies
Blink
Projected Noise
Invisibility
Cause Fear
Darkness
Passage of Golubria
Blink
Apportation
Obviously, not all of those spells, just the right 5-6 of them.
Is anyone intrigued?
The risk is that the class would have too easy a time of escaping, but they would still need to find ways of engaging with those things that just can't be avoided. Each game might be radically different depending on what means of engagement is found. It would be a bit like playing a Wanderer but with a bit of a safety net.
I'm not sure if this would be a really weak background or game-breakingly bad. It would depend on what mix of spells, and possibly also adjusting stats downward - it might have lower than average stats, which is why this person has developed all these ways of hiding and escaping and sneaking. Could make for some interesting and hairy speed-runs - can you get the Orb without killing a single monster?