Snake Sneak
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Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Snake Sneak
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evilmike wrote:I should also add, if some sort of "universal equip/unequip" key is desired, it should be mapped to "I". The current "I" command is unnecessary - move its functionality to the z! screen or something,
Shoals Surfer
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smock wrote:evilmike wrote:I should also add, if some sort of "universal equip/unequip" key is desired, it should be mapped to "I". The current "I" command is unnecessary - move its functionality to the z! screen or something,
Good call. Yes please!
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dpeg wrote:evilmike's idea for I is good. If you wanted to, you could for the big solution (Nethack has the same for armour): I lists all items you can wield, wear, put on. It is a menu, so you can select and deselect your preferred suit; Enter will start the process. The screen should indicate how many turns the whole operation would take. The advantage of this is that deciding (which ring/amulet/armour goes with what) and choosing are performed on the same page.
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ontoclasm wrote:I don't really mind that WPRT are separate (even if it is ridiculous and archaic), but what really annoys me is hitting the wrong one and having the game inform me that "you can't wear that!" or whatever, when I patently can.
So I would really like it if it listed stuff as now, but if you happen to press an inventory key it's not listing, and the item in that slot is an appropriate type for the other command, then it should still equip/unequip it. For example, if I have an unequipped ring on slot v, and press Wv. Yeah, fine, whatever, I should have pressed Pv instead, but it's obvious that I want to equip the ring, so just do that, rather than giving me a useless (and factually incorrect) message and insisting I use the right synonym for "equip."
KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
Ziggurat Zagger
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bobross419 wrote:ontoclasm wrote:I don't really mind that WPRT are separate (even if it is ridiculous and archaic), but what really annoys me is hitting the wrong one and having the game inform me that "you can't wear that!" or whatever, when I patently can.
So I would really like it if it listed stuff as now, but if you happen to press an inventory key it's not listing, and the item in that slot is an appropriate type for the other command, then it should still equip/unequip it. For example, if I have an unequipped ring on slot v, and press Wv. Yeah, fine, whatever, I should have pressed Pv instead, but it's obvious that I want to equip the ring, so just do that, rather than giving me a useless (and factually incorrect) message and insisting I use the right synonym for "equip."
Please no... The reverse can also happen... Ring in 'c' and GDA in 'C'... this can cause real problems. Your situation is just a minor annoyance.
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Grimm wrote:What bothers me is that, purely from the perspective of English usage,
put on is the opposite of take off
wear is the opposite of remove
Thus having P pair with R and T with W sounds wrong.
Also they are mixed up on the keyboard: W is near R so it would be natural for them to be paired commands.
I have been playing for years and I still mix them up.
KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
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dpeg wrote:You poor native speakers. Now I begin to understand why spelling tests are so common in the US, and at the same time so futile.
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mageykun wrote:Maybe it would make sense for W and P to allow slot emptying? Something like- "You are already wearing that! Remove?" ...although that's introducing another prompt. :/
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ldierk wrote:What I reaally hate though, is that normally removing a ring takes two key presses - but when one of your rings is cursed, it only takes one key press. It happens often that I didn't notice one of my rings is cursed, which killed me several times.( e.g. when the ring you want to remove is on one of the vi-keys).
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