Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Potions & oil potions
It's been suggested a while back, and probably several times, but there wasn't a very good system to handle communicating differences to the players. Having potion vs elixir systems, etc. I think it would be simpler to refer to everything as a potion and just mention in the description that certain potions are made of oil, and thus will not shatter, as oil does not expand when frozen. This would then be applied to strategic long term potions such as cure mutation, possibly mutation as well.
They would still be in the same section in inventory and not considered a completely different type. The same thing could happen with scrolls, although I don't have a material type offhand, a fictional one could be made or use something realistic, either way.
Seems like the simplest way to make the change and it would be as small a system as possible to make the change.
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