Temple Termagant
Posts: 5
Joined: Tuesday, 1st November 2011, 16:55
Legrun god of mortality.
God of suffering, diseases, and mortality.
Likes: You being sick, you being poisoned, you being nauseous, you rotting, making other monsters sick, poisoned or rotting. Killing the undead or demons. (piety would have a chance to increase per turn you or another monster is sick/poisoned)
Hates: Undead beings are unable to worship. Using healing wands or potions (penance). Exploring for elongated periods with out indulging in suffering (being sick, poisoned, nauseous). Necromutation gets you excommunicated.
Following increase as piety increases:
Sickness and rotting has a chance of increasing a stat instead of lowering one and a chance of increasing your HP temporarily instead of losing it.(at high piety levels you would always gain a point instead of losing one, but it would be capped in some way, rotting HP would be lost very quickly and hard capped at 25% of your normal max)
Poison has a chance of healing you for the same amount it would normally damage you. (at high piety it would heal your more than hurt you)
- The smelly
Legrun Gift: Gives you, nause, illness or you start roting at random. Costs health, food.
* Pox ridden
Nothing.
** The toxic
Mortaliy's Gift: Restores life to every demon or undead in line of sight. This makes them vunerable to fear, torment, poison, etc. But takes away their holy weakness. Cost's piety, food, moderate amount of health.
*** Pox Lord
Purge- Allows you to vomit on the ground causing a cloud based on your current status. Being poisoned makes a poison cloud, sick makes Mephitic Cloud, rotting makes miasma. Removes current illnesses. Huge food cost, health.
***** Plague Giver
Gift of the plague: You and everybody in your LOS rots, confuses, poisons, bleeds, and moves you at a random position. Piety, health, food.
Gifts
He gifts you mutations that interact with rot.
Any input?