Mines Malingerer
Posts: 50
Joined: Monday, 20th December 2010, 06:21
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Mines Malingerer
Posts: 50
Joined: Monday, 20th December 2010, 06:21
Snake Sneak
Posts: 104
Joined: Wednesday, 7th December 2011, 22:20
Location: Germany
Whelk wrote:Are branch staircase mimics supposed to exist?
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Vaults Vanquisher
Posts: 482
Joined: Thursday, 16th December 2010, 21:08
Location: Savannah, Ga.
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
tcjsavannah wrote:Do mimics interact with other dungeon mobs? The reason I ask is that in my last Ashenzari game, I seemed to notice a lot more mimics than before, and I'm wondering if it's just because Ash's power lets me know they're there before I stand next to them. Have they always been there and instead they're beating up some hapless hobgoblin or rat?
Vaults Vanquisher
Posts: 482
Joined: Thursday, 16th December 2010, 21:08
Location: Savannah, Ga.
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
tcjsavannah wrote:I was just curious given that some mobs open doors, pick up gold coins, etc. and the more mimics I saw (including one IMO OOD at D:7) were a function of Ash revealing them to me before something else happened to them. I'll just chalk it up to RNG.
Abyss Ambulator
Posts: 1196
Joined: Friday, 17th December 2010, 13:59
Location: Maryland, USA
galehar wrote:They don't use stairs mimics and don't pick up item mimics.
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Stormfox wrote:galehar wrote:They don't use stairs mimics and don't pick up item mimics.
Would a harpy eat an item mimic posing as food, assuming that item mimics can still mimic food? (Sounds like a wizmode test.)
XuaXua wrote:If you can land on top of a stairs mimic, you can take the portal to mimic world.
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
galehar wrote:XuaXua wrote:If you can land on top of a stairs mimic, you can take the portal to mimic world.
I think it's a joke, but just in case... There used to be a bug that allowed you to use stair mimics if you manage to land on them. Was especially buggy for branch entry mimics. It's fixed now, if you manage to land on a mimic, it reveals itself and pushes you off.
Tartarus Sorceror
Posts: 1888
Joined: Saturday, 9th July 2011, 20:57
galehar wrote:Well, I tried to test it in wizmode and realized that there isn't any food mimic! Maybe there could be...
Vestibule Violator
Posts: 1593
Joined: Thursday, 19th May 2011, 16:38
Location: Penza, Russia
Tartarus Sorceror
Posts: 1888
Joined: Saturday, 9th July 2011, 20:57
MyOtheHedgeFox wrote:A few more suggestions like that, and we will have GUI mimics and game executable mimics that hog your processor when started. Come on, guys, do not be that ridiculous!
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
nicolae wrote:Player mimics which look just like you, stand right beside you, do every move you do, and there's a 50% chance that the screen will center on them instead to fool the player.
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
XuaXua wrote:Mimic World Portal needs to be made a reality, if only for tournaments.
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