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Branch staircase mimic

PostPosted: Sunday, 18th March 2012, 19:28
by Whelk
I don't mind if this is working as intended, but it struck me as a possible bug. Are branch staircase mimics supposed to exist? I found a themed room with various naga inside with a staircase to the snake pits, left it alone for a while, came back later, and found it to be a mimic. Particularly clever.

Re: Branch staircase mimic

PostPosted: Sunday, 18th March 2012, 19:50
by dk
Whelk wrote:Are branch staircase mimics supposed to exist?


Yes, they are AFAIK.

Re: Branch staircase mimic

PostPosted: Sunday, 18th March 2012, 20:12
by galehar
Indeed. As long as you still have the other lair branch entrances (or another entrance to the snake pit), everything is fine. And I'm quite confident it is, since this code has been in for quite some time now.
I'm really happy with how they spawn in branch entrance vaults :)

Re: Branch staircase mimic

PostPosted: Monday, 19th March 2012, 11:48
by tcjsavannah
Do mimics interact with other dungeon mobs? The reason I ask is that in my last Ashenzari game, I seemed to notice a lot more mimics than before, and I'm wondering if it's just because Ash's power lets me know they're there before I stand next to them. Have they always been there and instead they're beating up some hapless hobgoblin or rat?

Re: Branch staircase mimic

PostPosted: Monday, 19th March 2012, 21:41
by galehar
tcjsavannah wrote:Do mimics interact with other dungeon mobs? The reason I ask is that in my last Ashenzari game, I seemed to notice a lot more mimics than before, and I'm wondering if it's just because Ash's power lets me know they're there before I stand next to them. Have they always been there and instead they're beating up some hapless hobgoblin or rat?

How do they interact with other mobs? I'm not sure I understand what you're saying, but I see only one reason why they would attack other monsters. When they are revealed, if another monster happens to be standing on them, it will be pushed aside and it won't like it, which may start a fight. But this should be quite rare. Have you been seeing this often?
Other than that, their behaviour with Ash (and antennae) has been changed a bit in 0.10. They used to wander when revealed by detection in 0.9, now they stay put.

Re: Branch staircase mimic

PostPosted: Tuesday, 20th March 2012, 15:36
by tcjsavannah
I was just curious given that some mobs open doors, pick up gold coins, etc. and the more mimics I saw (including one IMO OOD at D:7) were a function of Ash revealing them to me before something else happened to them. I'll just chalk it up to RNG.

Re: Branch staircase mimic

PostPosted: Tuesday, 20th March 2012, 23:52
by galehar
tcjsavannah wrote:I was just curious given that some mobs open doors, pick up gold coins, etc. and the more mimics I saw (including one IMO OOD at D:7) were a function of Ash revealing them to me before something else happened to them. I'll just chalk it up to RNG.

When mimics aren't revealed, they are real items and real features. Monsters can open door mimics, and they can walk through item and feature mimics. They don't use stairs mimics and don't pick up item mimics. When mimics are revealed (either by Ash , antennae or walking next to them) they are turned into real monsters. Other monsters can't walk over them anymore, but they won't attack them either. Unless they happen to be standing on them when they are revealed. Maybe this should be the case only if the monster is friendly to you. Makes sense.

Re: Branch staircase mimic

PostPosted: Wednesday, 21st March 2012, 16:35
by Stormfox
galehar wrote:They don't use stairs mimics and don't pick up item mimics.

Would a harpy eat an item mimic posing as food, assuming that item mimics can still mimic food? (Sounds like a wizmode test.)

Re: Branch staircase mimic

PostPosted: Wednesday, 21st March 2012, 17:15
by XuaXua
If you can land on top of a stairs mimic, you can take the portal to mimic world.

Re: Branch staircase mimic

PostPosted: Wednesday, 21st March 2012, 17:56
by galehar
Stormfox wrote:
galehar wrote:They don't use stairs mimics and don't pick up item mimics.

Would a harpy eat an item mimic posing as food, assuming that item mimics can still mimic food? (Sounds like a wizmode test.)

Well, I tried to test it in wizmode and realized that there isn't any food mimic! Maybe there could be...

XuaXua wrote:If you can land on top of a stairs mimic, you can take the portal to mimic world.

I think it's a joke, but just in case... There used to be a bug that allowed you to use stair mimics if you manage to land on them. Was especially buggy for branch entry mimics. It's fixed now, if you manage to land on a mimic, it reveals itself and pushes you off.

Re: Branch staircase mimic

PostPosted: Wednesday, 21st March 2012, 18:07
by XuaXua
galehar wrote:
XuaXua wrote:If you can land on top of a stairs mimic, you can take the portal to mimic world.

I think it's a joke, but just in case... There used to be a bug that allowed you to use stair mimics if you manage to land on them. Was especially buggy for branch entry mimics. It's fixed now, if you manage to land on a mimic, it reveals itself and pushes you off.


Mimic World Portal needs to be made a reality, if only for tournaments.

Re: Branch staircase mimic

PostPosted: Wednesday, 21st March 2012, 18:46
by nicolae
galehar wrote:Well, I tried to test it in wizmode and realized that there isn't any food mimic! Maybe there could be...


I think there should be mimics for everything. Player mimics which look just like you, stand right beside you, do every move you do, and there's a 50% chance that the screen will center on them instead to fool the player.

Re: Branch staircase mimic

PostPosted: Wednesday, 21st March 2012, 18:56
by MyOtheHedgeFox
A few more suggestions like that, and we will have GUI mimics and game executable mimics that hog your processor when started. Come on, guys, do not be that ridiculous!

Re: Branch staircase mimic

PostPosted: Wednesday, 21st March 2012, 19:41
by nicolae
MyOtheHedgeFox wrote:A few more suggestions like that, and we will have GUI mimics and game executable mimics that hog your processor when started. Come on, guys, do not be that ridiculous!


*shakes fist at you, turns back into a Poster Mimic* Curses, I was so close to spreading my mimic kin throughout the Internet!

Re: Branch staircase mimic

PostPosted: Wednesday, 21st March 2012, 20:00
by XuaXua
nicolae wrote:Player mimics which look just like you, stand right beside you, do every move you do, and there's a 50% chance that the screen will center on them instead to fool the player.


Crawl: Eternal Darkness Edition

Re: Branch staircase mimic

PostPosted: Wednesday, 21st March 2012, 22:38
by Grimm
XuaXua wrote:Mimic World Portal needs to be made a reality, if only for tournaments.

Coincidentally we're working on Hyperreal Crawl over in the Generic Brainstorming thread. The dawn of the meta-roguelike approacheth.