Abyss Ambulator
Posts: 1131
Joined: Tuesday, 4th January 2011, 15:03
Enchantment split - feedback
I'd like to know other player's experience with the recent split of the Enchantment school to Hexes and Charms. Did it make the game harder for your casters, or did it make it feeld different?
I guess the step was in the right direction - the enchantment school was way too broad. But I doubt it solved the problem with the Enchantment school if I recall it correctly - that almost all magic users trained the school. Magic users not trained the old enchantment for the "attack" spells - currently mostly hexes - except stabbers. Instead, self buff spells, like swiftness, repel missiles, ozu's armor, haste were the ones that are useful for everyone. And if I'm correct they are still in the same school, now called Charms. And it's still easy to branch into Charms if you are a caster, and worth for almost everyone. So far the most visible effect of the split to me is that stabbers are now somewhat weaker (still strong enough tough, so it's not a problem in itself).
Any plan, thoughts,ideas of further changes?