Abyss Ambulator
Posts: 1244
Joined: Thursday, 10th March 2011, 19:45
"Champion" monsters idea
My suggestion is that when a character is killed, the monster that killed them can then be generated as a pseudo-unique on the same level in future games. For example, if I get killed by a centaur on D:4, then a monster called "Johnny the Centaur, Slayer of Jeremiah" (or whatever) could appear on D:4 until it is killed. The monsters generated could have slight buffs relative to the normal monster of that type to represent having levelled up by killing the player.
I'm no coder, but I'm guessing the files for these monsters could be stored in a similar way to player ghosts, and would have a chance to be generated instead of (or in addition to) a player ghost file when a player is killed by a monster.