Crypt Cleanser
Posts: 726
Joined: Friday, 11th February 2011, 18:46
Vampire oddities
1) If you're drinking blood and a rat so much as enters your field of vision, you automatically stop drinking blood, and the corpse goes to waste. No prompt at all.
2) Contaminated corpses give less nutrition, but corpses can easily be made into potions of blood, which don't have this problem. While the lower nutrition part seems thematic, it makes little sense, especially because it means that a rat is actually more nutritious than a human if you don't bottle it.
3) The alive state is kind of annoying, since you can't eat while alive and it comes with fast metabolism (further increased while regenerating) it's impossible to stay in this state for any length of time. And if you drink from a corpse instead of a bottle, you only seem to fill up just enough to get you to the alive state. If you drink from a bottle, you can stay at this level at most around 200 turns w/o sustenance. With a corpse, around 50. It's just a hassle to try and aim for maintaining the alive state, even if you have an abundance of blood.
4) Drinking a corpse doesn't seem to produce hides; only bottling does. This isn't really explained anywhere, and what's worse is that, since you can't bottle poisonous corpses, it seems to be impossible to make swamp dragon armor (I tried many, many times in wiz mode and got nothing).
5) According to documentation, you get rotting resistance at thirsty or less. Yet, % says I have it all the time.
I guess what I'm getting at is I don't quite get the design inconsistency of drinking directly from the corpse vs. bottling blood. If bottling is superior in almost every way, why even have the former?