Demigod, demonspawn, undead as subraces
Posted: Friday, 14th January 2011, 14:03
I understand that this proposal is radical and tricky to balance, but it'll add tons of new starting characters.
Basically I offer to remove 5 races and make them subraces, so after you choose a race you get a new choice:
a) Mundane
b) Demonspawn
c) Demigod
d) Mummy
e) Ghoul
f) Vampire
Human + b, c, d, e or f should be identical to the current races.
Race X + b, c, d, e or f should differ from race X as much as demonspawns, demigods, mummies, ghouls, vampires differ from humans
Troll demigod - same as troll except -1 to aptitudes , no god, better attributes, even slower leveluping
Spriggan demonspawn - same as spriggan except adjusted aptitudes, restricted gods, mutations, slower leveluping
and so on
The biggest problem is that if you simply add aptitudes there are would be some very very sick combos, like deep elf\vampire\enchanter with +7 hexes. Note that this problem exist only with vampires
Another problem is HP\MP levels and attribute gains but I think a right formula can be found
Basically I offer to remove 5 races and make them subraces, so after you choose a race you get a new choice:
a) Mundane
b) Demonspawn
c) Demigod
d) Mummy
e) Ghoul
f) Vampire
Human + b, c, d, e or f should be identical to the current races.
Race X + b, c, d, e or f should differ from race X as much as demonspawns, demigods, mummies, ghouls, vampires differ from humans
Troll demigod - same as troll except -1 to aptitudes , no god, better attributes, even slower leveluping
Spriggan demonspawn - same as spriggan except adjusted aptitudes, restricted gods, mutations, slower leveluping
and so on
The biggest problem is that if you simply add aptitudes there are would be some very very sick combos, like deep elf\vampire\enchanter with +7 hexes. Note that this problem exist only with vampires
Another problem is HP\MP levels and attribute gains but I think a right formula can be found