Vaults Vanquisher
Posts: 470
Joined: Saturday, 5th November 2011, 01:17
God of Desire
Reasoning: God of desire just sounds cool. Also, some game aspects, like hexes, food, and mid-game gold can have a little more use. This is sort of a rough draft, so feel free to add/critique anything.
God idea:
Name: Craveedon, The Starving God of desire (functionally: gold, food, hexes, and charms)
"Give me more, more, MORE!"
Restrictions: Because of a lack of food clock, mummies cannot worship Craveedon (and demigods). However, other undead can however (or maybe not due to below abilities, working this out)
Appreciates:
-Increasing charms and hexes
-Sacrificing permafood, corpses (feed the starving god!)
-Buying expensive items (500+ gold)
-Enslaving monsters via enslavement, control undead (if so, needs anti-abuse for re-enslavement)
Deprecates:
-Casting Necromution. Not because Craveedon is a good god, but Necromution is seen as giving up desire because you're "dead'. (penance)
-Wearing rings of sustenance
-Very rapid piety loss over time (1 every 250 turns! Starts with a small piety buffer, though)
Abilities:
Innate: Your hexes grow less resistible with increased piety (considered casted at a higher spell power). Don't expect to enslave Ancient liches and Lords of hell, but expect a reasonable increase.
NOTE: Whenever "Food" is listed as a cost, the cost is fairly high.
* Gain book of maledictions
** Extend enslaved monster's enslavement (Food)
Protected from passing out while starving
*** Protects against hexes/charms miscasts, gain book of control
**** Midas Touch- Turns corpses into gold (Food)
***** Gain book of Enchantments
Can cast spells while starving
****** Desperation- Can be used only while starving. For the duration of this ability (length TBA), you are under an effect similar to death's door. However, eating food ends the effect early and causes your body to go into shock, effectively paralyzing and exhausting you for several turns. (Piety)
Gifts:
-Book of Maledictions at * Book of Control at *** Book of enchantments at *****
-Portals to bazaars
-Gifts of gold
-Gifts of acquirement
Wrath:
-Hunger Set to starving
-Hexes/charms miscasts (fitting, but paralysis seems a bit harsh...)
-Sends packs of sirens and hungry ghosts after you.
General description: Craveedon is good for several things:
a) a nice pack of allies
b) Gauranteed some great spells like haste and deflect missiles
c) lots of goodies from bazaars and shops, pretty good for octopodes I'd think
d) a powerful panic button that's rather dangerous in itself
Carveedon, however, is unfit for most extended endgame, as piety rapidly drops and most of the gods piety is based off corpses. Additionally, the rapid drop in piety over time causes some pretty severe food problems from corpse sacrifice.
Problems: I'm still not really finished with this concept, particularly how to handle ghouls and vampires. On the one hand ghouls fit the description perfectly for this god, but a lot of the abilities have to do with starvation, something that doesn't apply perfectly to ghouls specifically.