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Ashenzari small buff idea

PostPosted: Friday, 8th April 2022, 10:49
by Zap-zapper
My idea is worshipping Ashenzari should give you more accurate info about monsters. For example:
Image

If you worship Ashenzari, this should give you accurate info about max HP, info about how many HP enemy currently has if wounded, AC, EV in numbers.
If possible - maybe some foresight? Ashenzari will show you if enemy attack hits or misses, and if it hits, it would show you the damage of it.

Re: Ashenzari small buff idea

PostPosted: Saturday, 9th April 2022, 00:19
by Nekoatl
Any such bonus information should be randomly generated, in other words, information that can't be learned by digging through the source code (as information that can be precisely determined by digging through source code should be available to all players, regardless of god, so as to not give an advantage to players relying on spoilers).

Of particular interest would be, if Ash precisely identified the spell set of monsters that can be generated with multiple possible spell sets, even before seeing them cast any spells.

Re: Ashenzari small buff idea

PostPosted: Monday, 11th April 2022, 03:38
by andrew
Are there still any such monsters? I thought getting rid of them was the whole point of e.g. splitting deep elf mages into deep elf zephyrmancers and deep elf pyromancers.

Re: Ashenzari small buff idea

PostPosted: Monday, 11th April 2022, 04:20
by Nekoatl
Probably not, now that you mention it. So, I guess that would leave HP, and... HP?

Re: Ashenzari small buff idea

PostPosted: Monday, 11th April 2022, 04:44
by andrew
Well, and foresight, which would be very powerful. Though there would be issues to iron out, since for it to make sense it would have to only be guaranteed valid if nothing relevant changes, and then what counts as relevant needs to be clear.