Can we just show attack delay?
Posted: Saturday, 16th October 2021, 22:13
When I look at an armor, I can immediately see the helpful line:
"If you switch to wearing this armour, your AC would decrease by 2 (20 -> 18)"
Also this other stuff:
"Base armour rating: 10 Encumbrance rating: 18"
When I look at a weapon, I see this:
"Base accuracy: -4 Base damage: 14 Base attack delay: 2.0
This weapon's minimum attack delay (0.7) is reached at skill level 26.
Your skill: 5.1; use (s) to set 26.0 as a target for Polearms.
At 100% training you would reach 26.0 in about 8.0 XLs.
At current training (25%) you reach 26.0 in the equivalent of 22.4 XLs."
I really like how helpful the armor comparison is. Can we get that for weapons? Just tell me how much stronger, faster, and more accurate a new weapon is. Why do I have all the numbers around these values, but not the actual useful ones?
"If you switch to wearing this armour, your AC would decrease by 2 (20 -> 18)"
Also this other stuff:
"Base armour rating: 10 Encumbrance rating: 18"
When I look at a weapon, I see this:
"Base accuracy: -4 Base damage: 14 Base attack delay: 2.0
This weapon's minimum attack delay (0.7) is reached at skill level 26.
Your skill: 5.1; use (s) to set 26.0 as a target for Polearms.
At 100% training you would reach 26.0 in about 8.0 XLs.
At current training (25%) you reach 26.0 in the equivalent of 22.4 XLs."
I really like how helpful the armor comparison is. Can we get that for weapons? Just tell me how much stronger, faster, and more accurate a new weapon is. Why do I have all the numbers around these values, but not the actual useful ones?