Pandemonium Purger
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Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Pandemonium Purger
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Slime Squisher
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Blades Runner
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Pandemonium Purger
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Blades Runner
Posts: 616
Joined: Thursday, 25th October 2012, 03:19
twelwe wrote:"do something with shields"
do what?
If you check dodging before blocking, and you evade a missile you could have instead blocked and reflected, then shields take a hit. I'm almost exclusively playing long blade formicids with high shields and I want my reflection chance left alone.
Re. other suggestions , parry, etc. Even a weapon of protection has to be used before the benefit shows up. A weapon with a blanket chance to outright block an attack just because you're wielding does not sound like a good idea to me. And really, how many defenses are you going to stack? Reflection, AC, EV, SH, on top of that add even a 5% chance for that weapon to stop attacks and its super OP.
Slime Squisher
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Pandemonium Purger
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Blades Runner
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Nekoatl wrote:I never saw the shield timing as a big deal; it was just an extra layer of defense on top of evasion and whatever perks you might have gotten from a riposte. If the shield preempted the process, you didn't take any damage anyway, and could keep attacking normally. If the shield didn't stop the attack, you'd have the same chances to dodge and riposte as you would if you weren't using a shield. Sure, it would have been nice if you could riposte off a shield block, but even without it, having the shield was just an extra bonus chance to avoid damage, and unless you were doing something silly like standing around waiting to dodge attacks wearing an amulet of the acrobat, that was a good thing.
Slime Squisher
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Blades Runner
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Nekoatl wrote:When I first started playing crawl, long blades did function as stabbing weapons with a lower multiplier, but they couldn't compete with short blades when performing a stab. I can't imagine a situation where this approach were attempted again that didn't result in either stabbers ignoring the weaker long blade multiplier because it doesn't compare to that of short blades, or short blades being ignored because the combination of the weaker multiplier but higher base damage from long blades outclassed short blades. I mean, if you have a means of (semi-)consistently setting up stabs, it's going to be better to just use short blades, or there's no reason for short blades to exist. And if you can't, then it's better to use a weapon type that isn't marginally weaker than other weapons when not stabbing.
Pandemonium Purger
Posts: 1341
Joined: Monday, 24th October 2011, 06:13
Slime Squisher
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Joined: Sunday, 11th September 2016, 17:21
Pandemonium Purger
Posts: 1341
Joined: Monday, 24th October 2011, 06:13
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