Post Monday, 12th July 2021, 05:02

Autofire when mesmerized

Kind of a niche case, but --- playing a Palentonga, with Rolling Charge quivered, when mesmerized, autofire ignores the mesmerization; so it auto-targets whatever it would otherwise, and then gives an error message if that takes you farther from the mesmerizer. (Admittedly, fixing this might be a lot of work for one edge case, so not really worth it.)