Make clubs able to knock someone unconcious or confused


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erf

Mines Malingerer

Posts: 43

Joined: Wednesday, 22nd April 2015, 19:11

Post Friday, 2nd April 2021, 21:29

Make clubs able to knock someone unconcious or confused

I'd like to suggest that clubs be able to knock someone unconscious (sleep) or confused.

Clubs doesn't seem to have any benefits like some of the other weapon class like axes (hit multiple enemies), swords (ripost) or daggers (stab).

Assassins could then combine a club and a dagger, to make them more powerful, if they are not into magic like the sleep spell etc.
User avatar

Ziggurat Zagger

Posts: 4478

Joined: Wednesday, 23rd October 2013, 07:56

Post Friday, 2nd April 2021, 23:15

Re: Make clubs able to knock someone unconcious or confused

Clubs got a chance to stun the target upon successful stabbing in DCSS 0.6. I don't remember when it was removed.
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

For this message the author Sprucery has received thanks:
nago

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