Slime Squisher
Posts: 392
Joined: Sunday, 11th September 2016, 17:21
Base skill targets
I suggest that when setting a skill target, the game would check whether "enhanced" or "base" level is currently selected, and store that as a boolean value for each skill target. Enhanced targets would appear green and base targets grey, so the player can see at a glance what kind of targets they set for each skill. Enhanced targets would use the current behavior, and base targets would instead stop when the base value reaches the target.
- For this message the author Nekoatl has received thanks:
- petercordia