Spider Stomper
Posts: 200
Joined: Sunday, 11th May 2014, 11:26
Proposal: Change Deck of Escape to Deck of Hex
The force that makes you avoid risk is always clearly overwhelmingly good. Therefore, the means of escape must be restricted from being abused, and most of them have been successfully controlled. However, since Deck of Escape can be used so many times in its structure, it is difficult to limit. Therefore, developers have complicatedly twisted the way escape cards are used to balance them. And this complex structure hinders players from understanding and easy use of the card's effects.
So, I think the deck of escape needs to be redesigned in a clearer form. I took note of the 'Hex'-based cards that the escape deck had previously, and I saw them fit the concept of the new deck. And as much as Hex weakens enemies, it partially facilitates the player's escape.
[New Deck]
Deck of Hex
[Remove Deck]
Deck of Escape
[Hex card]
Below is the rough idea of the card.
Cage card: Block the movement of the enemy.
Adrift crad: Replace the positions of all targets in the field of view, including the player. Enemies can be confused with low probability, which increases with the power of the card.
Paranoia card: It gives flays to enemies and anti-flays(temporary HP recovery) to players.
Gravity card: Slow down all enemies, cancel flight effects.
Traitor card: enslave one of the strongest enemies in sight
What do you think?