Snake Sneak
Posts: 124
Joined: Monday, 14th March 2011, 11:14
Rethinking orc battlecry
I think this is backwards. If orc knights are the toughest you encounter, they don't need further buffing. It's primarily the plain orcs that need relevance in such context. Their main feature is they block line of sight for some spells. There shouldn't be a huge difference between fighting 1 orc knight and fighting 2. But as it is, 1 + 1 = 4 for orc knights. Ugly things and slime creatures already fill that role (boosting peers).
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I would like to propose a new ability: Cheer.
Plain orcs would cheer for orc knights and orc warlords. The buff could take a variety of forms, but I think small healing each time a plain orc actively cheers would be interesting. No creature has this sort of ability. Vault Preserver works the opposite, it shields other monsters. If you go with cheering orcs causing healing, they should probably not do it if knight is full healed. It would also look better because they would show their support.
Cheer would be unique as an ability because suddenly the default tactic of immediately attacking the biggest threat wouldn't be so obvious anymore. It could even be smart to disable - but not kill - a knight so orcs waste time cheering for him, but he's confused/petrifying/blinded etc.
Remove Battlecry from knights. Their bonus would be that plain orcs cheer for them. It's also problematic that knights buff each other. Warlords can keep it. Warlords hardly ever appear in pairs, so there won't be issues with them buffing each other.
You can also consider orc wizards cheering for orc sorcerors. Orc wizards are pathetic next to sorcerors. Both career lines have in common that there's a large power difference between the best and their underlings. And orc sorcerors/knights/warlords hardly ever appear without plain orcs. I think priests remain relevant so no change needed.
- For this message the author b0rsuk has received thanks:
- petercordia