Visible items in deep water
Posted: Tuesday, 12th November 2019, 16:52
Right now, items disappear for most species in deep water, but not for species like Merfolk and Octopode. There are a few issues with this:
1. Non-undead species can access a relatively inexpensive transformation ability that swims (ice form), and its inability to access deep water items is inconsistent with the fact that Op/Mf/Grey Dr can do so.
2. Amphibious species can apport items out of the water even while they're not in the water. This means that in an otherwise identical scenario, the rules for this spell differ arbitrarily.
3. This interaction makes playing with launchers/thrown items in places like swamp and shoals pretty annoying to optimize. Being able to apport out of water doesn't 100% fix this, but it's a nice step.
4. Even if ammo receives a rework, this does not change the fact that other equipment is arbitrarily lost permanently to deep water when monsters are killed there.
As such, I suggest that stuff in deep water remains visible to all species (everyone can at least learn apportation in principle). If possible, it would be ideal if these items lacked the green box outline unless the character can physically move into the water to retrieve the item.
1. Non-undead species can access a relatively inexpensive transformation ability that swims (ice form), and its inability to access deep water items is inconsistent with the fact that Op/Mf/Grey Dr can do so.
2. Amphibious species can apport items out of the water even while they're not in the water. This means that in an otherwise identical scenario, the rules for this spell differ arbitrarily.
3. This interaction makes playing with launchers/thrown items in places like swamp and shoals pretty annoying to optimize. Being able to apport out of water doesn't 100% fix this, but it's a nice step.
4. Even if ammo receives a rework, this does not change the fact that other equipment is arbitrarily lost permanently to deep water when monsters are killed there.
As such, I suggest that stuff in deep water remains visible to all species (everyone can at least learn apportation in principle). If possible, it would be ideal if these items lacked the green box outline unless the character can physically move into the water to retrieve the item.