Remove Butchering, Just Drop Chunks
Posted: Friday, 1st November 2019, 23:11
Nowadays, you cannot chop inedible corpses, and you are not chopping up the dead before they rise again, because monsters don't cast simulacrum or animate dead any more. As far as I can tell, butchering has only two in-game effects:
I don't think that this is enough to force everyone to chop corpses before eating, often forcing two or more keypresses, especially since permanent undead are mostly gone (Yred zombies are permanent, but cannot regenerate). It would be better if monsters simply dropped chunks as items when they die, like how dragons now simply drop their scales. If free chunks would be too good for necromancers, spells and abilities that create undead from corpses could simply get a higher hunger cost.
- losing some auts
- necromancers have to choose between food and servants
I don't think that this is enough to force everyone to chop corpses before eating, often forcing two or more keypresses, especially since permanent undead are mostly gone (Yred zombies are permanent, but cannot regenerate). It would be better if monsters simply dropped chunks as items when they die, like how dragons now simply drop their scales. If free chunks would be too good for necromancers, spells and abilities that create undead from corpses could simply get a higher hunger cost.