Don't have troves ask for scrolls of identify
Posted: Friday, 4th January 2019, 08:19
Troves can ask for scrolls of identify. This to me has two undesirable characteristics.
Unlike other troves that ask for consumables, if you have the scrolls, they are of extremely low value. It asks for a lot; if you have them you are certainly gaining them faster than you use them up, and unlike (say) heal wounds there is little prospect of a sudden spike in demand later that makes you seriously regret using them up. The decision to use an identify scroll trove if you can is a no-brainer.
However, the possibility of getting one incentivises the hypothetically optimal player to carefully conserve the scrolls long past the point one otherwise would, just in case an identify scroll trove turns up. I guess there's a bit of an interesting tradeoff there (do I risk trying a distortion, *Contam, or *Fragile randart?) but mostly what I think there is is an incentive to do something tedious just on the offchance something really unlikely happens. This isn't true of other consumable troves because the consumables they ask for are worth conserving if you can anyway.
Unlike other troves that ask for consumables, if you have the scrolls, they are of extremely low value. It asks for a lot; if you have them you are certainly gaining them faster than you use them up, and unlike (say) heal wounds there is little prospect of a sudden spike in demand later that makes you seriously regret using them up. The decision to use an identify scroll trove if you can is a no-brainer.
However, the possibility of getting one incentivises the hypothetically optimal player to carefully conserve the scrolls long past the point one otherwise would, just in case an identify scroll trove turns up. I guess there's a bit of an interesting tradeoff there (do I risk trying a distortion, *Contam, or *Fragile randart?) but mostly what I think there is is an incentive to do something tedious just on the offchance something really unlikely happens. This isn't true of other consumable troves because the consumables they ask for are worth conserving if you can anyway.