Slime Squisher
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Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Slime Squisher
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Konebred wrote:temporary speed boosts
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Dungeon Master
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Joehai wrote:I had a sudden weird idea, somebody tell me off if it gets to be a bad idea: Make Cheibriados more stealth-god based.
Chei's a god of slowness, so maybe he could translate into deliberate stepping that could in turn lead into stealth-based bonuses?
Also, he's got Step out of Time, which fits into the stealth/escape theme. Granted, I'd like more stealth/escape options for Chei, but I don't know how UP/OP'd he is in the general scheme of things.
Swamp Slogger
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Joehai wrote:I had a sudden weird idea, somebody tell me off if it gets to be a bad idea: Make Cheibriados more stealth-god based.
Chei's a god of slowness, so maybe he could translate into deliberate stepping that could in turn lead into stealth-based bonuses?
Also, he's got Step out of Time, which fits into the stealth/escape theme. Granted, I'd like more stealth/escape options for Chei, but I don't know how UP/OP'd he is in the general scheme of things.
Abyss Ambulator
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Slime Squisher
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Spider Stomper
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Joehai wrote:I had a sudden weird idea, somebody tell me off if it gets to be a bad idea: Make Cheibriados more stealth-god based.
Chei's a god of slowness, so maybe he could translate into deliberate stepping that could in turn lead into stealth-based bonuses?
Also, he's got Step out of Time, which fits into the stealth/escape theme. Granted, I'd like more stealth/escape options for Chei, but I don't know how UP/OP'd he is in the general scheme of things.
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