Temple Termagant
Posts: 8
Joined: Thursday, 10th April 2014, 22:35
Smooth out Naga AC bonus and give Mummy some
Change to +3 at start, like have-it-all Ce, and +1 every 4 or 5 XL would smooth the early game somewhat without breaking anything.
Monster mummies barring normal ones have no rF-. Player's retain the vulnerability all game, despite being more powerful than even a greater monstrous one.
Removing it at the same time as getting the first necro enhancer, that is XL13, would mitigate the extremes of RNG while remedy the above disparity.
A more radical proposal is to give Mu AC bonus that starts at +2 and grows 2 by receiving each enhancer, equivalent to lich form's +6 at XL26.
Both normal monstrous lich and greater mummy have 10AC, so the parity is there.
Mu can use a handout or two, plus it is neat and tidy to have Mu as Hu paying XP for perma lich form instead of just the worst species.
Best of all, Mu is still terrible no matter what.
Yes, I play Na and Mu a lot.