Don't charge MP for cancelled spells
Posted: Saturday, 29th September 2018, 14:18
If you try to cast a dangerous spell, the game warns you and asks for confirmation... but only after taking your MP. I can't think of any good reason why the MP should be charged even if you choose not to attempt the spell cast, so I propose that the confirmation prompt should occur first, and only if the user confirms the attempt should the MP cost be applied.